A downloadable game for Windows

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Welcome to Sakura Fallen!

A game of Persistence where, just because the combat choices are simple, doesn't mean you won't be challenged!

Sakura Fallen was made together with myself (GearBlaster) as the head developer, and SapphicMoca as the artist behind the entire soundtrack. Eventually, when future updates roll in, more members to the project will be credited as well! If you want to see the full list of credits, view the credits menu in the game itself!

This game has been a passion project for me since April of 2024, and I wanted to share my creation with you all! This is a turn-based combat puzzle game, where every enemy is given some variation of predetermined actions that are randomly selected. Both you and the enemy have access to the exact same move set, you have to figure out when best toy use your moves, to outwit and defeat your opponent!

You will have access to three moves: Attack, Parry, and Recover. Which are all somewhat self explanatory but just in case, I'll explain them now. Attack deals damage to the opponent while leaving yourself vulnerable, unless of course your opponent decides to Parry in response. Parry negates all incoming damage, it's a solid safe bet if you know your opponent is attacking, since all of your health saves across fights. However, Parry is hardly useful if your opponent chooses to Recover, which heals 1 point of health, unless the opponent attacks during it, in which it will deal 2 points of damage, a risky play but very helpful if you know your opponents moves.

There are a total of 3 bosses so far, and 5 total basic enemies to warm up your skills in between boss fights. All enemies have unique attack patterns, and every boss has an increasing amount of potential attack patterns that are randomly selected. I won't give anything away about how they attack, that's up to YOU to figure out and master!

Now, I will mention, this game is still only in it's release form, I have a multitude of updates coming at some point, here's their general order:

V1.1.0 - Settings Menu and Accessibility update (Will allow a variety of changes to the game like volume, control mapping and such, as well as a Tutorial option, and an accessibility mode that will show the move that's coming up next for the enemy [with a toggle that allows for a 25% chance to hide one of the moves to still keep the challenge]

V1.2.0 - Background Art Update (Will change all of the art and assets into purely custom art installations, as was originally intended from the start)

V1.3.0 - Cutscene update (Adds a complete story to the game that you can experience from beginning to end, so you can truly understand just who you are as the player, and why you are doing what you are doing

[More Updates planned in the future... maybe a secret boss or items? Time will tell ;P]

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Click download now to get access to the following files:

SakuraFallenWIN_V1.0.2.zip 118 MB
SakuraFallenWIN_V.1.0.1.zip 119 MB
SakuraFallenWIN_V.1.0.0.zip 119 MB